How to use Post Processing in Unity!!
Before understanding how to use Post- Processing, we need to know what exactly is Post — Processing and how that can be installed.
Post-Processing in Unity- screen-based image effects add specialized filters to the camera which can be used to drastically increase the visual quality for your game scenes.
In other words- Post-processing is a generic term for a full-screen image processing effect that occurs after the camera draws the scene but before the scene is rendered on the screen.
Note: One can use post-processing effects to simulate physical camera and film properties.
To Install Post-Processing -follow the below steps
- Open the Package Manager in Window ->Package Manager
- It list all the package -already installed.
- In the list of packages, select Post Processing or Search at top
- In the bottom-right corner of the Package Manager window, select Install or if already installed one can remove it using Remove.
- Once installed, one can see it under -Project tab as under.
- Then create an empty Game Object called it Post Processing Volume
- Then add a new component Post Processing Volume, once this is added click to create a post processing profile.
- In addition, under Layer select a drop-down — create a new layer — called Post Processing which is used by Main Camera
- In Main Camera, add a post process layer component and select as Layer from drop-down Post Processing option
- Now in Post Processing Volume Game Object, select a Bloom effect and change its intensity see below and also select Color Grading — Post Processing impact on the scene as below..
There are many more effects of post-processing and try different effects together to create a unique look of your game scenes..
@GameDevHQ-Day 18…