The Great Fleece- Light Probes & SkyBoxes

Anurag Chawla
3 min readJul 29, 2021

What are Light Probes and Sky Boxes….

Light Probes stores information about light passing through empty space in the scenes. Light Probes pick up light from emissions and display them onto dynamic objects. They are used for the high-quality lighting on moving objects in your scene.

In order to create a Light Probe Group, select Light > Light Probe Group for the selected area and click on collider to move the different nodes apart as shown below to expand into the scene

Light Probe Group-> Click on Collider and separate the nodes to expand in the scene..

They can be duplicated in order to provide as much coverage in the scene — that helps any dynamic object that goes through the light probes to get illumination from the emissions from nearby objects...

Spider-type Light Probe..

The above scene —shows this spider type even though there is only a single light source in the scene. This way it makes your game run more efficiently. Instead of using several expensive light sources, one can use a light probe.

Sky-Boxes is a cube with a different texture on each face. When you use a skybox to render a sky, Unity essentially places your Scene inside the skybox cube. Unity renders the skybox first, so the sky always renders at the back.

Here we have a city skyline of New York surrounded by our environment.Artist has give a cube map 6 -sided cube that basically is the sky line of New-York city.

6-sided cube maps to New York City Skyline.

From there create a Material having shader of Skybox with 6 sided option

Created New Material with Skybox shader with 6 sided Option— New York SkyLine.

Once this is done fill it with the texture provide above by the artist and fill it up the 6 sides of the cube as shown above.

Then go to the Windows> Rendering-> lighting and under the Environment, tab select the Skybox material as shown below.

Skyline of New York surrounds the environment.

This way we can use the skybox shader and change our environment scene…

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Anurag Chawla

Emerging Technologies - Power Virtual Agents | AI Chatbots | Multi-Cloud & DevOps | UI Technologies - React , Angular | Gaming Technolgies - Unity, XR- AR/VR